package com.volkanic.controller;

import com.badlogic.gdx.Gdx;
import com.badlogic.gdx.Input;
import com.badlogic.gdx.scenes.scene2d.InputEvent;
import com.badlogic.gdx.scenes.scene2d.InputListener;

/**
 * Created by Lucas on 27/07/2014.
 */
public class MainController extends InputListener {
    /**
     * The next state after the push of a button
     */
    protected GameController.StageState _nextState;

    protected GameController _controller;

    /**
     * Initialize a new instance of the class MainController
     * @param controller the SharedController with the different options
     * @param nextState the next state of the game
     */
    public MainController (GameController controller, GameController.StageState nextState) {
        _nextState = nextState;
        _controller = controller;
    }
}
